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Different tactics that armies can learn.Battlefield modifiers for terrain and similar factors.
#Crax commander vs pathfinder how to
Step-by-step instructions on how to run the battle phases of a combat between armies.Explanations of the army stat block and terminology used (see below).The key parts of the mass combat rules that you’ll reference often are: Instead, they are intended to incorporate warfare into a campaign while still staying primarily focused on traditional, small-scale adventuring and roleplaying. These rules are not intended to accurately represent complex wars, provide a highly tactical simulation, or accurately model a tactical warfare miniatures game. These rules provide an abstract, narrative mass combat system that will let you rapidly play out a complex battle scenario without getting bogged down in excessive detail, while still retaining fidelity to strategy, tactics, and the realities of the battlefield. This includes rules for equipping and maintaining conventional armies, utilizing PCs as part of mass combat, converting groups of monsters into military forces, and going beyond the battlefield to deal with the aftermath of combat. This section contains rules for you as a kingdom leader to create armies, assign their commanders, and prepare them for battle on land, at sea, or in the skies. When diplomacy fails, the clash of steel is close behind. While some kingdoms at odds with your own might be willing to compromise, others are not amenable to negotiation, or respond to overtures of appeasement with ever-increasing aggression. Sooner or later, even the most peaceable kingdom will find itself faced with the prospect of war.
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Instead of BP, multiply the BP cost by 500 gp. Instead of a kingdom turn or kingdom phase, use 1 month. For example, if the party’s APL is 12, the Will save DC is 21. Instead of a kingdom’s Control DC, use the primary ability DC of a monster with a CR equal to the party’s APL (see Table: Monster Statistics By CR). If you aren’t running a kingdom, substitute a Will save for a Loyalty check.
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The mass combat rules often refer to aspects of the kingdom building rules, such as Loyalty checks and a kingdom’s Control DC. Additional mass combat rules, including new boons, tactics, and battle conditions can be found here.